Win Magic & Devil

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Description
Win Magic & Devil is a turn-based strategy role-playing game developed by Studio Nekomata and released in 2021 for personal computers. The game is set in a fantasy world where two opposing factions, the Magic Order and the Devil’s Legion, vie for control over a fractured continent. Players assume the role of a neutral commander who must recruit units from both sides, balancing the use of arcane spells and demonic pacts. The narrative is presented through static character portraits and dialogue boxes, with branching story paths determined by the player’s alignment choices. The game features a grid-based battlefield where units possess unique abilities tied to their faction. Resource management involves collecting mana crystals and soul shards, which are used to summon new units or upgrade existing ones. The visual style employs pixel art with a muted color palette, emphasizing the contrast between ethereal magic and infernal corruption. The soundtrack adapts dynamically based on the player’s alignment, shifting between orchestral themes and heavy industrial tones. The game includes a single-player campaign with 30 missions, as well as a skirmish mode against artificial intelligence opponents. No multiplayer functionality is present.

Instructions
Gameplay is conducted on a hexagonal grid map. Each turn consists of two phases: the command phase and the action phase. During the command phase, the player selects units and issues orders, including movement, attack, or use of special abilities. Movement is limited by a unit’s speed stat, displayed as a number of hexes. Attacks are resolved through a damage formula that accounts for the attacker’s strength, the defender’s armor, and terrain bonuses. Special abilities, such as “Arcane Bolt” or “Infernal Summon,” consume mana or soul shards, which are replenished at the start of each turn by occupying resource nodes. The interface displays a top-down view of the battlefield, with a sidebar showing selected unit statistics, available actions, and resource counts. The player controls the camera using the mouse scroll wheel to zoom and the middle mouse button to pan. Left-click selects a unit; right-click issues movement or attack commands. Keyboard shortcuts include pressing the spacebar to end a turn, the number keys to activate abilities, and the escape key to access the pause menu. The game provides a tutorial that explains basic controls, but no further in-game assistance is offered. Victory conditions vary by mission, typically requiring the elimination of all enemy units or the capture of a specific objective point.


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