Altitude

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Description
Altitude is a multiplayer aerial combat game developed by independent studio Tom Tomorrow Software and released in 2009. The game is set in a two-dimensional side-scrolling environment where players pilot aircraft through procedurally generated, destructible terrain. The visual style employs a minimalist, vector-based aesthetic with a dark color palette, emphasizing clarity of movement and projectile trajectories over graphical detail. The game supports up to eight players in online matches, with a focus on team-based objective modes such as capturing the flag, survival, and territory control. Altitude is notable for its physics-driven flight model, which simulates inertia, lift, and drag, requiring players to manage speed and altitude to maintain control. The game includes a variety of aircraft classes, each with distinct attributes such as speed, armor, and weapon loadouts, including machine guns, rockets, and bombs. The terrain is fully destructible, allowing players to carve tunnels or create cover by firing into the environment. Altitude received positive critical reception for its tight controls, strategic depth, and replayability, and it remains an active title within its niche community.

Instructions
Gameplay in Altitude is controlled via keyboard and mouse. The aircraft is steered by moving the mouse cursor in the desired direction of flight; the plane follows the cursor's position relative to the screen. The left mouse button fires the primary weapon, which varies by aircraft class, such as a machine gun or cannon. The right mouse button activates a secondary weapon, such as rockets or bombs, which have limited ammunition and require reloading. The space bar triggers a temporary speed boost, which consumes energy from a rechargeable meter. The 'W' key increases throttle, while the 'S' key decreases throttle, affecting forward speed and lift. The 'A' and 'D' keys perform a roll maneuver, used for evasive actions or adjusting orientation. The 'Q' key activates a special ability unique to each aircraft class, such as a shield, repair, or EMP burst. The 'E' key drops a bomb or deploys a countermeasure, depending on loadout. The 'R' key reloads secondary weapons. The 'Tab' key displays the scoreboard. The 'Esc' key opens the pause menu. In team modes, the 'F' key calls for a spawn point selection. The game uses a respawn system with a timer that increases with consecutive deaths. Players can customize control sensitivity and key bindings in the options menu.


Categories

Casual

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